Journey
Round the world, stop by stop
Work your way out from six starting points, one on each inhabited continent, all the way to Antarctica.
Spin a hand-drawn globe, fly to a far-off place and answer a short round about it. Clear a stop to open the routes to its neighbours, and slowly fill the world with glowing places you've been.
Half a minute on the road, recorded in the game on an iPad.
1,286 original questions in English and Swedish, each followed by a "Did you know?" fact.
Seven questions a stop, easy to hard. Twenty-nine stops on seven continents.
Give it a flick and watch the world turn. Tap a pin and its boarding pass slides up.
Seven questions about that place, twenty seconds each. Lifelines help: 50/50, +10 seconds and Skip.
Get five right to clear the stop. Its neighbours open up, and a dashed route draws itself across the globe.
Round the world, stop by stop
Work your way out from six starting points, one on each inhabited continent, all the way to Antarctica.
Ten questions, once a day
The same ten questions for everyone that day, from every continent. Play on consecutive days to build a streak.
Sixty seconds on the clock
Answer as many as you can before the clock runs out. A wrong answer costs three seconds.
Every stop you clear slams a stamp into your passport, with your stars and the date. Answer a question about a country and you collect its pin. Every point is experience: rise from Day-tripper through Wayfarer and Cartographer all the way to Legend of the Atlas, and chase 28 achievements along the way.
Every illustration, flag, sound and question was made for Farbound.