In testing phase

Coming soon · iPhone

Redline

Ride the heat

A one-thumb space shooter about riding reactor heat. Firing heats the reactor, and heat makes your guns stronger. At 100% you have one second to release a nova that clears the screen, or the reactor melts down.

The Redline app icon: a red delta fighter inside a glowing orange ring
01How it plays

Hotter is stronger

One thumb flies, fires and decides how close to the edge you dare to run.

  1. Drag to fly

    The ship follows your thumb and auto-fires at the nearest threat while your thumb is down.

  2. Build heat

    Firing and kills heat the reactor. Your guns climb from Pulse to Twin to a five-way Spread.

  3. Ride the redline

    From 85% you fire the piercing Plasma Stream, and every second there charges your nova and multiplies your score.

  4. Nova or melt

    At 100% a ring closes in. Tap within one second to blast everything on screen, then coast through the dark drift.

Lift to cool. Letting go stops your guns and cools the reactor, but the ship stops too: cooling means you aren't dodging.

02Screens

From the cockpit

Heat risingTwin and Spread against a swarm.
The redlinePlasma Stream, red edge glow.
NovaOne shockwave, a clean screen.
Capital shipOnly a nova cracks its armour.
03Modes

Four ways in

Endless

Sectors, capital ships, run upgrades

Survive as long as you can. Every capital ship ends a sector and offers three upgrade cards, and every sector hits harder than the last.

Daily Sector

One seed for everyone today

The same sector for every player, every day, with its own name. Everyone flies the stock ship, so only skill counts. Your best run of the day is the one that counts.

Missions

40 challenges in 8 chapters

Short handcrafted challenges, from Ignition to Redline: stay in the redline, chain novas, never get hit. The next three are always open, so one hard mission never blocks the rest.

Hangar

Salvage and upgrades

Every run pays salvage. Spend it on weapons, reactor, nova and hull upgrades that make each tier stronger, but never skip one: every run starts on Pulse at 0% heat.

04Threats

Know what's coming

Each enemy has its own colour and shape, and none of them uses the colours of your heat.

  • Swarmer

    Flocks in, homes for a few seconds and flies through. Fuel for your heat.

  • Gunship

    Hovers and fires fans of slow plasma. Let it skim past for a graze bonus.

  • Lancer

    Tracks you with a glowing lane, locks on and charges straight down it. Keep moving.

  • Shield Drone

    Parks in your line of fire. Its shield shrugs off Pulse and Twin. Run hotter.

  • Leech

    Latches on and drains your heat. Fling it off with a fast move, or nova.

  • Capital ship

    Armour that ignores gunfire. Crack its weak points, then nova it down.

Built for one thumb

Risk is the whole game

Most shooters ask you to avoid danger. Redline pays you for flirting with it: the hotter you run, the stronger you get, right up until the moment you have to let it all go.

  • Plays with one thumb, in portrait
  • Every sound, song and texture is generated in code, made for Redline
  • No account and no tracking. Your progress stays on your phone
  • Plays offline, anywhere